Base Module VST 3.7 SDK for developing VST plug-in

Namespace List
Here is a list of all namespaces with brief descriptions:
[detail level 1 2 3]

▼N Steinberg |
▼N CommandLine | Very simple command-line parser
C Description | The description of one single command-line option
C Descriptions | List of command-line option descriptions
C VariablesMap | Command-line parsing result
N HexBinary |
N Singleton | Automatic creation and destruction of singleton instances
N SystemTime |
C Buffer | Buffer
C ConstString | Invariant String
C DisableDispatchingTimers | Disables dispatching of timers for the live time of this object
C FArrayDeleter | Template definition for classes that help guarding against memory leaks
C FBooleanSetter | Class definition for objects that help resetting boolean variables
C FCloser | Template definition for classes that help closing resources
C FConditionalBoolSetter | Class definition for objects that help setting boolean variables
C FDeleter | Template definition for classes that help guarding against memory leaks
C FDynLibrary | Platform independent dynamic library loader
C FMallocReleaser | Class definition for objects that help guarding against memory leaks
C FNuller | Template definition for classes that help resetting an object's value
C FObject | Implements FUnknown and IDependent
C FPtrNuller | Template definition for classes that help guarding against dangling pointers
C FStreamer | Byteorder-aware base class for typed stream i/o
C FStreamSizeHolder | FStreamSizeHolder Declaration remembers size of stream chunk for backward compatibility
C IBStreamer | Wrapper class for typed reading/writing from or to IBStream
C ITimerCallback | Implement this callback interface to receive triggers from a timer
C IUpdateManager | Handle Send and Cancel pending message for a given object
C String | String
C StringObject | StringObject implements IStringResult and IString methods
C Timer | Timer is a class that allows you to receive triggers at regular intervals
C UpdateHandler | UpdateHandler implements IUpdateManager and IUpdateHandler to handle dependencies between objects to store and forward messages to dependent objects

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